Modular garage

This scene is made for practicing modular asset environment with vertex painting. Scene uses one 2048x1024 texture for all models and was made with post-apocalyptic atmosphere in mind. I made two lighting setups - day and night.

Rendered in UE4. 

Role

Blockout, Modelling, Texturing, Setdressing, Materials, Lighting, Post process

Software Used

Unreal Engine, Modo, Photoshop

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