Ossim is a simulation baking tool. It allows you to generate an armature and skinned geometry based on physics simulation to use in game engines and realtime applications such as Unreal Engine 4 or Unity3d and many others.
Baya is a Blender tool that generate Maya source file (.ma) inside Blender. - It is a quick way to exchange data with other artists who might use Maya - You can iterate quickly when you work with Maya oriented game engine exporters by quickly generating Maya source and exporting using Maya